Roblox Super Power Fighting Simulator Codes
Our Roblox Anime Fighting Simulator Codes post has the most up-to-date list of codes that you can redeem for a whole lot of Yen. This is a quick and easy way to gain up some currency that will have you leveling up your character in no time! All Anime Fighting Simulator Codes List. We'll keep you updated with additional codes once they are released. Power Simulator Training Areas – Punch Power Punch Power: determines how much damage the abilities Punch, Bullet Punch, Repulse, Power Strike, Seeker, and also Trident does Rock: requires 0 (stat), but the multiplier is x10. SuperPowerTrainingSimulator.Text = ' Super Power Training Simulator' SuperPowerTrainingSimulator.TextColor3 = Color3.new(0, 0, 0) SuperPowerTrainingSimulator.TextSize = 20.
Super Power Fighting Simulator Codes can give items, pets, gems, coins and more. When other players try to make money during the game, these codes make it easy for you and you can reach what you need earlier with leaving others your behind.
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Animal crossing widescreen ar code. Use EZ DLC Installer for more items.Tools/Utilities.
Make sure to check back often because we’ll be updating this post whenever there’s more codes!
Super Power Fighting Simulator Codes (Active)
The following is a list of all the different codes and what you get when you put them in.
How Do You Fly In Superpower Training Simulator Roblox
- 100Kmembers: Redeem the code and receive 5000 tokens as reward
- 10Kplayers: Redeem the code and receive 5000 tokens as reward
- xbutterflies: Redeem the code and receive 6000 tokens as reward
- ShutdownTokens: Redeem the code and receive 2500 tokens as reward
- mehdiable: Redeem the code and receive 2500 tokens as reward
- Azend: Redeem the code and receive 1000 tokens as reward
- Sub2Cookie: Redeem the code and receive 3000 tokens as reward
- 1M: Redeem the code and receive 3500 tokens as reward
- 10KLIKES: Redeem the code and receive 5000 tokens as reward
- 5KPLAYERS: Redeem the code and receive 5000 tokens as reward
- MOBILETOKENS: Redeem this code for + 5000 tokens
- VEXR: Redeem this code for + 1000 tokens
- 1.5K: Redeem this code for + 1500 tokens
- 1250Tokens: Redeem this code for + 1250 tokens
- Fusion2500: Redeem this code for + 2500 tokens
- 1KLikes: Redeem this code for + 1350 tokens
- 750LikeTokens: Redeem this code for + 1250 tokens
- 500likes: Redeem this code for + 1,000 tokens
- skulls10: Redeem this code for + 10 skulls
- Tokens777: Redeem this code for + 1,111 tokens
- SUPERSECRETEARLYACCESSCODE: Redeem this code for + 1,111 tokens
- GAMESREBORNSECRETCODE: Redeem this code for + 1,000 tokens
- Release: Redeem this code for + 1,000 tokens
- ServerSpecial: Redeem this code for + 1,500 tokens
- QUESTS: Redeem this code for + 3,000 tokens
- 250Players: Redeem this code for + 999 tokens
- TwitterTokens: Redeem this code for + 1,250 tokens
- Rainway: Redeem this code for + 1250 tokens
- GamingDan: Redeem this code for + 1250 tokens
Super Power Fighting Simulator Codes (Out of Date)
The following list is of codes that used to be in the game, but they are no longer available for use. Don’t worry, if you have already put in these codes, you won’t lose what you got!
Hope you enjoyed!Like, Subscribe and Comment for more videos like these!Go subscribe to Fowl!Link: https://www.youtube.com/channel/UCd8l-I6sFvUFA6rqa82zmegNO. Https www.roblox.com games 1585958913 severe-weather-simulator about. Extreme Weather Simulator. Channel One News’ Extreme Weather Simulator gives you a chance to see Mother Nature’s destructive side. Send in the clashing air masses, whip up the winds and drop the precipitation that send our planet into chaos when blizzards, tornadoes and tropical cyclones strike.
V3rmillion roblox crash script. Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time. Roblox mining simulator script. Not a member of Pastebin yet? Sign Up, it unlocks many cool features! Raw download clone embed print report. Function BackpackFull local Backpack = c:FindFirstChild('Backpack') if Backpack then.
- None.
How to Redeem Codes in Super Power Fighting Simulator
If you’re playing Roblox, odds are that you’ll be redeeming a Promo Code at some point.
If you’re not sure how to do this, please follow the instructions below:
- Find “Menu” button right side of your screen and click this button.
- Then click “Codes” button.
- A screen will be opened.
- Type codes from above to the blank area. (You can copy paste these codes)
- Hit “Redeem” button to use codes.
How To Fly Faster In Super Power Training Simulator Roblox
About Super Power Fighting Simulator
Train your body, fists, mind and speed in this ultimate training game! Unlock new skills, reach powerful ranks, team up with friends, venture to new islands & much more!
UPDATE LOG {V 1.2}
- New City Map With New Training Areas & More!
- Added Quest System To Unlock Legendary Skills & More!
- Added Daily & Weekly Quests To Earn More Tokens!
- Added New Energy Blast Tiers!
- Added 2 New Skills!
- Added Many New Status!
- Many Minor Bug Fixes & Improvements!
UPCOMING FEATURES
How To Cheat In Super Power Training Simulator Roblox
- Outer Space Dimension!
- Ancient Items & Item Enhancement System!
- Squad System
- New NPCs, Skills, Training Areas & More!
Note: This game is a work in progress! Expect some bugs! Many new features & improvements will be coming soon! Inspired by super power training simulator.
Note: Admins of this site cannot make new codes. Only Rumble Studios admins can make new codes.
How Do You Fly-in Super Power Training Simulator Roblox
It’s end. I hope “Roblox Super Power Fighting Simulator Codes” helps you. Feel free to contribute the topic. If you have also comments or suggestions, comment us.
More of this sort of thing:
- -- Website : DarkDevs.GA
- local spts = Instance.new('ScreenGui')
- local l1 = Instance.new('Frame')
- local oc = Instance.new('TextButton')
- local antfk = Instance.new('TextButton')
- local tj = Instance.new('TextButton')
- local tp = Instance.new('TextButton')
- local tt = Instance.new('TextButton')
- local KA = Instance.new('TextButton')
- local TextLabel = Instance.new('TextLabel')
- local creditss = Instance.new('Frame')
- local funsx = Instance.new('TextLabel')
- local funsx_3 = Instance.new('TextLabel')
- local funsx_5 = Instance.new('TextLabel')
- local funsx_6 = Instance.new('TextLabel')
- -- Properties
- spts.Name = 'spts'
- spts1.Parent = spts
- spts1.BackgroundColor3 = Color3.new(0, 0, 0)
- spts1.BorderColor3 = Color3.new(0.145098, 1, 0.858824)
- spts1.Size = UDim2.new(0, 305, 0, 285)
- spts1.Draggable = true
- l1.Name = 'l1'
- l1.BackgroundColor3 = Color3.new(0, 0, 0)
- l1.BorderColor3 = Color3.new(0.145098, 1, 0.858824)
- l1.Size = UDim2.new(0, 305, 0, 22)
- lll1.Name = 'lll1'
- lll1.BackgroundColor3 = Color3.new(1, 1, 1)
- lll1.Size = UDim2.new(0, 270, 0, 22)
- lll1.Text = 'Super Power Training Simulator'
- lll1.TextSize = 14
- oc.Name = 'oc'
- oc.BackgroundColor3 = Color3.new(0, 0, 0)
- oc.BorderColor3 = Color3.new(0.145098, 1, 0.858824)
- oc.Size = UDim2.new(0, 35, 0, 22)
- oc.Text = '-'
- oc.TextSize = 40
- imgbut.Visible = true
- end)
- bgimage.Name = 'bgimage'
- bgimage.BackgroundColor3 = Color3.new(1, 1, 1)
- bgimage.Position = UDim2.new(0, 0, 0.0245614033, 0)
- bgimage.Image = 'rbxassetid://73949823'
- antfk.Name = 'antfk'
- antfk.BackgroundColor3 = Color3.new(0, 0.00392157, 0.00784314)
- antfk.BorderColor3 = Color3.new(0.0431373, 1, 0.890196)
- antfk.Position = UDim2.new(0.0393442623, 0, 0.0583333373, 0)
- antfk.Font = Enum.Font.SciFi
- antfk.TextColor3 = Color3.new(0.235294, 1, 1)
- antfk.MouseButton1Down:connect(function()
- while _G.afk do
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-2033.12, 745.86, -1804.69))
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-2043.12, 745.86, -1804.69))
- end)
- til.Name = 'til'
- til.BackgroundColor3 = Color3.new(0, 0.00392157, 0.00784314)
- til.BorderColor3 = Color3.new(0.0431373, 1, 0.890196)
- til.Position = UDim2.new(0.540983617, 0, 0.0583333373, 0)
- til.Font = Enum.Font.SciFi
- til.TextColor3 = Color3.new(0.235294, 1, 1)
- til.MouseButton1Down:connect(function()
- til.Text = 'LAVA [ON]'
- wait(5)
- local plr = game.Players.LocalPlayer.Character.HumanoidRootPart
- plr.CFrame = CFrame.new(Vector3.new(-2040.8, 712.27, -1886.96)) -- Lava
- end)
- tj.Name = 'tj'
- tj.BackgroundColor3 = Color3.new(0, 0.00392157, 0.00784314)
- tj.BorderColor3 = Color3.new(0.0431373, 1, 0.890196)
- tj.Position = UDim2.new(0.540983617, 0, 0.230066374, 0)
- tj.Font = Enum.Font.SciFi
- tj.TextColor3 = Color3.new(0.235294, 1, 1)
- tj.MouseButton1Down:connect(function()
- wait()
- {
- }
- Event:FireServer(A_1)
- local A_1 =
- [1] = '+JF3'
- local Event = game.ReplicatedStorage.RemoteEvent
- wait()
- {
- }
- Event:FireServer(A_1)
- end)
- tf.Name = 'tf'
- tf.BackgroundColor3 = Color3.new(0, 0.00392157, 0.00784314)
- tf.BorderColor3 = Color3.new(0.0431373, 1, 0.890196)
- tf.Position = UDim2.new(0.0393442623, 0, 0.230066374, 0)
- tf.Font = Enum.Font.SciFi
- tf.TextColor3 = Color3.new(0.235294, 1, 1)
- tf.MouseButton1Down:connect(function()
- wait()
- {
- }
- Event:FireServer(A_1)
- local A_1 =
- [1] = '+FS2'
- local Event = game.ReplicatedStorage.RemoteEvent
- wait()
- {
- }
- Event:FireServer(A_1)
- end)
- tp.Name = 'tp'
- tp.BackgroundColor3 = Color3.new(0, 0.00392157, 0.00784314)
- tp.BorderColor3 = Color3.new(0.0431373, 1, 0.890196)
- tp.Position = UDim2.new(0.540983617, 0, 0.400077671, 0)
- tp.Font = Enum.Font.SciFi
- tp.TextColor3 = Color3.new(0.235294, 1, 1)
- tp.MouseButton1Down:connect(function()
- wait()
- {
- }
- Event:FireServer(A_1)
- local A_1 =
- [1] = '+PP2'
- local Event = game.ReplicatedStorage.RemoteEvent
- wait()
- {
- }
- Event:FireServer(A_1)
- end)
- tw.Parent = spts1
- tw.BackgroundColor3 = Color3.new(0, 0.00392157, 0.00784314)
- tw.BorderColor3 = Color3.new(0.0431373, 1, 0.890196)
- tw.Position = UDim2.new(0.0393442623, 0, 0.400077671, 0)
- tw.Font = Enum.Font.SciFi
- tw.TextColor3 = Color3.new(0.235294, 1, 1)
- tw.MouseButton1Down:connect(function()
- wait()
- {
- }
- Event:FireServer(A_1)
- local A_1 =
- [1] = '+MS2'
- local Event = game.ReplicatedStorage.RemoteEvent
- wait()
- {
- }
- Event:FireServer(A_1)
- end)
- tt.Name = 'tt'
- tt.BackgroundColor3 = Color3.new(0, 0.00392157, 0.00784314)
- tt.BorderColor3 = Color3.new(0.0431373, 1, 0.890196)
- tt.Position = UDim2.new(0.0393442623, 0, 0.577112973, 0)
- tt.Font = Enum.Font.SciFi
- tt.TextColor3 = Color3.new(0.235294, 1, 1)
- tt.MouseButton1Down:connect(function()
- wait()
- {
- }
- Event:FireServer(A_1)
- local A_1 =
- [1] = '+BT2'
- local Event = game.ReplicatedStorage.RemoteEvent
- wait()
- {
- }
- Event:FireServer(A_1)
- end)
- af.Name = 'af'
- af.BackgroundColor3 = Color3.new(0, 0.00392157, 0.00784314)
- af.BorderColor3 = Color3.new(0.0431373, 1, 0.890196)
- af.Position = UDim2.new(0.540983617, 0, 0.577112973, 0)
- af.Font = Enum.Font.SciFi
- af.TextColor3 = Color3.new(0.235294, 1, 1)
- af.MouseButton1Down:connect(function()
- while _G.all do
- local plr = game.Players.LocalPlayer.Character.HumanoidRootPart
- plr.CFrame = CFrame.new(Vector3.new(-2040.8, 712.27, -1886.96)) -- Lava
- plr.CFrame = CFrame.new(Vector3.new(-2298.1, 975.29, 1071.34)) -- Tornado
- plr.CFrame = CFrame.new(Vector3.new(1639.71, 257.37, 2250.09)) -- Ice Berg
- end
- KA.Parent = spts1
- KA.BackgroundColor3 = Color3.new(0, 0.00392157, 0.00784314)
- KA.BorderColor3 = Color3.new(0.0431373, 1, 0.890196)
- KA.Position = UDim2.new(0.540983617, 0, 0.751492321, 0)
- KA.Font = Enum.Font.SciFi
- KA.TextColor3 = Color3.new(0.235294, 1, 1)
- KA.MouseButton1Down:connect(function()
- wait()
- local Players = game:GetService('Players')
- for _,v in pairs(Players:GetPlayers()) do
- me:SetPrimaryPartCFrame(v.Character:GetPrimaryPartCFrame())
- end
- end
- tii.Parent = spts1
- tii.BackgroundColor3 = Color3.new(0, 0.00392157, 0.00784314)
- tii.BorderColor3 = Color3.new(0.0431373, 1, 0.890196)
- tii.Position = UDim2.new(0.0393442623, 0, 0.751492321, 0)
- tii.Font = Enum.Font.SciFi
- tii.TextColor3 = Color3.new(0.235294, 1, 1)
- tii.MouseButton1Down:connect(function()
- tii.Text = 'ICE AFK [ON]'
- wait(5)
- local plr = game.Players.LocalPlayer.Character.HumanoidRootPart
- plr.CFrame = CFrame.new(Vector3.new(1639.71, 257.37, 2250.09)) -- Ice Berg
- end)
- TextLabel.Parent = spts1
- TextLabel.BackgroundTransparency = 1
- TextLabel.Position = UDim2.new(0.0393442623, 0, 0.915789485, 0)
- TextLabel.Font = Enum.Font.SciFi
- TextLabel.Text = 'For More Content : DARKDEVS.GA'
- TextLabel.TextColor3 = Color3.new(1, 0, 0.0156863)
- imgbut.Parent = spts
- imgbut.BackgroundTransparency = 1
- imgbut.Position = UDim2.new(0, 0, 0.413857669, 0)
- imgbut.Image = 'rbxassetid://283666551'
- imgbut.Parent = spts
- imgbut.BackgroundTransparency = 1
- imgbut.Position = UDim2.new(0, 0, 0.398876399, 0)
- imgbut.Image = 'rbxassetid://283666551'
- imgbut.MouseButton1Down:connect(function()
- then
- spts1.Visible = true
- spts1:TweenPosition(UDim2.new(0.365, 0,0.32, 0), 'InOut', 'Quad', 0.5, true, nil)
- spts1:TweenPosition(UDim2.new(-1, 0,0.295, 0))
- spts1.Visible = false
- end)
- creditss.Parent = spts
- creditss.BackgroundColor3 = Color3.new(0.0117647, 0.0117647, 0.0117647)
- creditss.Position = UDim2.new(0.661052585, 0, 0.228980318, 0)
- fffff.Parent = creditss
- fffff.BackgroundColor3 = Color3.new(1, 1, 1)
- fffff.Position = UDim2.new(0, 0, -0.313531339, 0)
- fffff.Image = 'rbxassetid://2354968170'
- funsx.Name = 'funsx'
- funsx.BackgroundColor3 = Color3.new(0.611765, 0.611765, 0.611765)
- funsx.BorderColor3 = Color3.new(0.917647, 0, 1)
- funsx.Size = UDim2.new(0, 298, 0, 19)
- funsx.Text = 'FunTrat0r'
- funsx.TextColor3 = Color3.new(0.835294, 0.0117647, 1)
- funsx_2.Parent = creditss
- funsx_2.BackgroundColor3 = Color3.new(0.611765, 0.611765, 0.611765)
- funsx_2.BackgroundTransparency = 0.55000001192093
- funsx_2.BorderColor3 = Color3.new(0.917647, 0, 1)
- funsx_2.Position = UDim2.new(0, 0, 0.359735966, 0)
- funsx_2.Font = Enum.Font.SciFi
- funsx_2.TextColor3 = Color3.new(0.835294, 0.0117647, 1)
- funsx_3.Parent = creditss
- funsx_3.BackgroundColor3 = Color3.new(0.611765, 0.611765, 0.611765)
- funsx_3.BackgroundTransparency = 0.55000001192093
- funsx_3.BorderColor3 = Color3.new(0.917647, 0, 1)
- funsx_3.Position = UDim2.new(0, 0, 0.468646854, 0)
- funsx_3.Font = Enum.Font.SciFi
- funsx_3.TextColor3 = Color3.new(0.835294, 0.0117647, 1)
- funsx_4.Parent = creditss
- funsx_4.BackgroundColor3 = Color3.new(0.611765, 0.611765, 0.611765)
- funsx_4.BackgroundTransparency = 0.55000001192093
- funsx_4.BorderColor3 = Color3.new(0.917647, 0, 1)
- funsx_4.Position = UDim2.new(0, 0, 0.580858111, 0)
- funsx_4.Font = Enum.Font.SciFi
- funsx_4.TextColor3 = Color3.new(0.835294, 0.0117647, 1)
- funsx_5.Parent = creditss
- funsx_5.BackgroundColor3 = Color3.new(0.611765, 0.611765, 0.611765)
- funsx_5.BackgroundTransparency = 0.55000001192093
- funsx_5.BorderColor3 = Color3.new(0.917647, 0, 1)
- funsx_5.Position = UDim2.new(0, 0, 0.693069279, 0)
- funsx_5.Font = Enum.Font.SciFi
- funsx_5.TextColor3 = Color3.new(0.835294, 0.0117647, 1)
- asdsaf.Parent = creditss
- asdsaf.BackgroundColor3 = Color3.new(0.0117647, 0.0117647, 0.0117647)
- asdsaf.Position = UDim2.new(0.305369139, 0, 0.79207921, 0)
- asdsaf.Font = Enum.Font.SciFi
- asdsaf.TextColor3 = Color3.new(0.00392157, 1, 0.0862745)
- asdsaf.MouseButton1Down:connect(function()
- wait(1)
- imgbut.Visible = true
- end)
- funsx_6.Name = 'funsx'
- funsx_6.BackgroundColor3 = Color3.new(0.611765, 0.611765, 0.611765)
- funsx_6.BackgroundTransparency = 0.55000001192093
- funsx_6.BorderColor3 = Color3.new(0.705882, 0, 0.0117647)
- funsx_6.Position = UDim2.new(0, 0, 0.917491734, 0)
- funsx_6.Font = Enum.Font.SciFi
- funsx_6.TextColor3 = Color3.new(1, 0, 0.0156863)
- warn('Created By FunTrat0r#0020')