Pjj Free Models Roblox

Nov 4th, 2011
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  1. --New version coming soon.. will dump Roblox memory to file, and parse it to create a .rbxlx (you can't get localscript or script source anymore since Roblox only sends bytecode to your client! Also can't get anything in ServerStorage, so works best on script-less places)
  2. How to use..
  3. You will need to know the terrain/plugin explioit. (Any other explioit can work, try it out!)
  4. Now go into the game you want to save (With the explioit).
  5. Close any other ROBLOX windows, then close the ROBLOX window with the game you want to save.
  6. Open Roblox Studio (You may have to wait a long time), then press 'New', now type this in the Command Bar:
  7. settings()['Place Save Script Data'].Parent = workspace
  8. --]]
  9. if settings():FindFirstChild('Place Save Script Data')thenerror('This script has launched too many times.')end
  10. repeat wait()until game:FindFirstChild('NetworkCilent')
  11. mamodel = Instance.new('Model',setting)
  12. plmodel = Instance.new('Model',mamodel)
  13. sgmodel = Instance.new('Model',mamodel)
  14. demodel = Instance.new('Model',mamodel)
  15. --[[ --Work in progress..
  16. amextra = Instance.new('Color3Value',maextra)
  17. cbextra = Instance.new('Color3Value',maextra)
  18. scextra = Instance.new('Color3Value',maextra)
  19. tmextra = Instance.new('StringValue',maextra)
  20. dsextra = Instance.new('IntValue',maextra)
  21. --]]
  22. wsmodel.Name ='Workspace'
  23. limodel.Name ='Lighting'
  24. spmodel.Name ='StarterPack'
  25. ssmodel.Name ='SoundService'
  26. maextra.Name = 'Extras'
  27. brextra.Name = 'Lighting.Brightness'
  28. ctextra.Name = 'Lighting.ColorShift_Top'
  29. glextra.Name = 'Lighting.GeographicLatitude'
  30. dfextra.Name = 'SoundService.DistanceFactor'
  31. rsextra.Name = 'SoundService.RolloffScale'
  32. wsre = workspace
  33. lire = game:GetService('Lighting')
  34. spre = game:GetService('StarterPack')
  35. ssre = game:GetService('SoundService')
  36. wsgc = wsre:GetChildren()
  37. ligc = lire:GetChildren()
  38. spgc = spre:GetChildren()
  39. ssgc = ssre:GetChildren()
  40. for i, v inpairs(wsgc)do
  41. ifnot(v:IsA('Terrain')or plre:GetPlayerFromCharacter(v))then
  42. end
  43. ifnot(v:IsA('Player'))then
  44. end
  45. pcall(function() v:Clone().Parent = limodel end)
  46. pcall(function() v:Clone().Parent = sgmodel end)
  47. pcall(function() v:Clone().Parent = spmodel end)
  48. --pcall(function() v:Clone().Parent = demodel end)
  49. ifnot(v:IsA('StockSound'))then
  50. end
RAW Paste Data

'Stone Free to do what I please, Stone Free to ride the breeze'

Pjj Free Models Roblox
  • Stone Free (ストーン・フリー Sutōn Furī)

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(E): Ora Barrage, 'So you're the enemy, huh?'

  • An extremely fast and high damaging Rush Attack with the natural ' ORA' stand cry.

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Codes for battle royale simulator roblox. (R): Windup Punch, 'Don't wait, just attack!':

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  • Holding R will wind up your Punch. If this move is not charged up, it will do very low damage. If it is charged up, it will do very high damage + knockback.

(T): String Grab, 'Time for you to retire!'.

  • Pointing your mouse cursor on any NPC Dummies or Players will launch a string, it'll latch onto them and will bring them towards you. Once they are close to you, you can either attack them with a Rush, a wind up punch, or drag them around.

Danganronpa trigger happy havoc review ign. (F): String Slice, 'String Barrier':

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  • Stone Free will create strings. These will deal heavy damage to anyone and anything that makes contact with said strings.

[NOTE]: This is a [Place-Able] attack that can be put down anywhere, as long as you're within range.

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(Y): Tether Hold

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  • If you press Y when somebody is near you, it will hold them in that specific area. Think of it as a chain chomp from Mario.