Roblox Sword Fighting Tournament Points Hack 2015

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Sep 17th, 2018
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  1. local Main = Instance.new('Frame')
  2. local PointsAndWins_2 = Instance.new('TextButton')
  3. local Open = Instance.new('TextButton')
  4. local TextLabel = Instance.new('TextLabel')
  5. -- Properties
  6. ScreenGui.Parent = game.CoreGui
  7. Main.Name = 'Main'
  8. Main.Active = true
  9. Main.BackgroundTransparency = 0.60000002384186
  10. Main.Position = UDim2.new(0, 707, 0, 276)
  11. Main.Visible = false
  12. PointsAndWins.Name = 'PointsAndWins'
  13. PointsAndWins.BackgroundColor3 = Color3.new(0.937255, 0, 0)
  14. PointsAndWins.Size = UDim2.new(0, 200, 0, 50)
  15. PointsAndWins.FontSize = Enum.FontSize.Size42
  16. PointsAndWins.TextScaled = true
  17. PointsAndWins.TextWrapped = true
  18. PointsAndWins_2.Name = 'PointsAndWins'
  19. PointsAndWins_2.BackgroundColor3 = Color3.new(0.937255, 0, 0)
  20. PointsAndWins_2.Position = UDim2.new(0, 38, 0, 123)
  21. PointsAndWins_2.Font = Enum.Font.SourceSansLight
  22. PointsAndWins_2.Text = 'Reach'
  23. PointsAndWins_2.TextSize = 42
  24. cred.Parent = Main
  25. cred.BackgroundTransparency = 1
  26. cred.Size = UDim2.new(0, 1149, 0, 84)
  27. cred.FontSize = Enum.FontSize.Size96
  28. cred.Text = 'Made by ItsPebble on Roblox and Pebble on V3R'
  29. cred.TextSize = 96
  30. TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
  31. TextLabel.Position = UDim2.new(0, 718, 0, 500)
  32. TextLabel.Font = Enum.Font.SourceSans
  33. TextLabel.Text = 'click reach every time you go into a battle (ONLY WORKS FOR DEFAULT SWORD AND YOU GOT TO CLICK REACH FIRST THEN TAKE OUT DEFAULT SWORD)'
  34. Open.Parent = ScreenGui
  35. Open.BackgroundColor3 = Color3.new(0.937255, 0, 0)
  36. Open.Size = UDim2.new(0, 200, 0, 50)
  37. Open.FontSize = Enum.FontSize.Size48
  38. Open.TextSize = 48
  39. Close.Name = 'Close'
  40. Close.BackgroundColor3 = Color3.new(0.937255, 0, 0)
  41. Close.Size = UDim2.new(0, 200, 0, 50)
  42. Close.Font = Enum.Font.SourceSansLight
  43. Close.Text = 'Close'
  44. PointsAndWins.MouseButton1Down:connect(function() do
  45. local replicatedstorage = game:GetService('ReplicatedStorage')
  46. local wins = players.LocalPlayer.leaderstats.Wins.Value
  47. local points = players.LocalPlayer.leaderstats.Points.Value
  48. for i = 1, 150 do
  49. repeat
  50. replicatedstorage.ModifyAtribute:InvokeServer('Wins', wins)
  51. return
  52. end
  53. for i = 1, 150 do
  54. repeat
  55. replicatedstorage.ModifyAtribute:InvokeServer('Points', points)
  56. return
  57. end
  58. end)
  59. --forgot to rename this second one to reach but i know what it is
  60. PointsAndWins_2.MouseButton1Down:connect(function()
  61. a=Instance.new('SelectionBox',game.Players.LocalPlayer.Backpack.Sword.Handle)
  62. a.Adornee=game.Players.LocalPlayer.Backpack.Sword.Handle
  63. game.Players.LocalPlayer.Backpack.Sword.Handle.CanCollide=false
  64. game.Players.LocalPlayer.Backpack.Sword.Handle.Size=Vector3.new(0,0,165)
  65. warn('Reach by ItsPebble done successfully :)')
  66. Main.Visible = true
  67. Close.Visible = true
  68. Main.Visible = false
  69. Close.Visible = false
Sword fighting tournament hack scriptFighting

Roblox Sword Fighting Tournament Points Hack 2015 Download

RAW Paste Data

Roblox Sword Fighting Tournament Script

Sword Fighting Tournament Roblox Exploit

Feb 15th, 2020
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Roblox Sword Fighting Games

  1. local ReplicatedStorage = game:GetService('ReplicatedStorage')
  2. local ServerStorage = game:GetService('ServerStorage')
  3. local MapsFolder = ServerStorage:WaitForChild('Maps')
  4. local Status = ReplicatedStorage:WaitForChild('Status')
  5. local GameLength = 50
  6. local reward = 50
  7. -- Game Loop
  8. while true do
  9. Status.Value = 'Waiting for enough players'
  10. repeat wait(1) until game.Players.NumPlayers >= 2
  11. Status.Value = 'Intermission'
  12. wait(10)
  13. local plrs = {}
  14. for i, player in pairs(game.Players:GetPlayers()) do
  15. table.insert(plrs,player) --Add each player into plrs table
  16. end
  17. wait(2)
  18. local AvailableMaps = MapsFolder:GetChildren()
  19. local ChosenMap = AvailableMaps[math.random(1,#AvailableMaps)]
  20. Status.Value = ChosenMap.Name.' Chosen'
  21. local ClonedMap = ChosenMap:Clone()
  22. local SpawnPoints = ClonedMap:FindFirstChild('SpawnPoints')
  23. if not SpawnPoints then
  24. end
  25. local AvailableSpawnPoints = SpawnPoints:GetChildren()
  26. for i, player in pairs(plrs) do
  27. Character = player.Character
  28. if Character then
  29. character:FindFirstChild('HumanoidRootPart').CFrame = AvailableSpawnPoints[1].CFrame
  30. -- Give them sword
  31. local Sword = ServerStorage.Sword:Clone()
  32. GameTag.Name = 'GameTag'
  33. --there is no character
  34. table.remove(plrs,i)
  35. end
  36. Status.Value = 'Get ready to play!'
  37. wait(2)
  38. for i = GameLength,0,-1 do
  39. for x, player in pairs(plrs) do
  40. --Left the game
  41. if character:FindFirstChild('GameTag') then
  42. print(player.name.' is still in the game!')
  43. --They're dead
  44. print(player.Name.' has been removed!')
  45. end
  46. table.remove(plrs,x)
  47. end
  48. Status.Value = 'There are '.i.' seconds remaining, and '.#plrs.' players left'
  49. if #plrs 1 then
  50. Status.Value = 'The winner is '.plrs(1).Name
  51. plrs(1).leaderstats.Bucks.Value = plrs(1).leaderstats.Bucks.Value + reward
  52. elseif #plrs 0 then
  53. break
  54. Status.Value = 'Time up!'
  55. end
  56. print('End of game')
  57. for i, player in pairs(game.Players:GetPlayers()) do
  58. -- Ignore them
  59. if character:FindFirstChild('GameTag') then
  60. end
  61. if player.Backpack:FindFirstChild('Sword') then
  62. end
  63. if character.Backpack:FindFirstChild('Sword') then
  64. end
  65. end
  66. player:LoadCharacter()
  67. end